Re: Explaining game instructions without using the native language (HELP!) I would say modeling.
1) Bring a student up when your explaining the game. You run through a round with them making sure they understand and know what is going on in front of the rest of the class.
2) Next you have the rest of the class run through a practice round with you, checking to make sure they understand and are doing it correctly.
3)Then they do it independently. |